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Blizzard appears to understand
Stormwind is nothing but exact like every city you've visited WoTLK Gold. One of the primary responsibilities that an MMO has is to provide an environment in which players can truly believe in. It's a common source, but like in The Matrix, people won't believe in a perfect, uniform world as real. Blizzard appears to understand that it's important to build a real and organic world.
I still would see this as a viable method to earn gold with an automated by cooling the cloth off of the ah, and crafting in the bag after cooling down and then taking the profits, but the most reliable and consistent method is to make smaller quantities of gold using those 20 slots of frost we'd bags or even Soul Shard bags and enchant in bags.
The blacksmithing trade is definitely less interesting to discuss than crafting because the majority of your gold-making potential is actually here. You'll be able to create an entire set of basic gear you'll need to play PvP or even a few decent PvE enhancements from slots that aren't part of those good quest rewards. You can make an entire set of these for holy Paladins, a strength set that any strength with DPS could benefit from or even tempered items that are designed for tanks.
Each piece of equipment you'll want to sell to players who are just getting dressed or just looking to purchase some basic equipment before tackling the realm of heroics. Even more than that, there are many epics you could create at a cost of the supplies required. It's a an enormous leap here, however, they're 200 ilevel and range from tanking shields, to two and a shrimp weapon, Holy Paladin boats WoTLK Classic Gold, DPS heads and so many more.
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